Mtg pyromancer ascension11/22/2023 However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy. You can't choose to pay any alternative or additional costs for the copy. If the spell has damage divided as it was cast (like Fiery Justice does), the division can't be changed (although the targets receiving that damage still can). If the spell that's copied has an X whose value was determined as it was cast (like Bonfire of the Damned does), the copy will have the same value of X. If the spell that's copied is modal (that is, it says "Choose one -" or the like), the copy will have the same mode. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal). You may change any number of the targets, including all of them or none of them. The copy will have the same targets as the spell it's copying unless you choose new ones. If its Pyromancer Ascensions second ability that triggered, the copy it creates will also resolve before the original spell. The copy is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger. : If either of Pyromancer Ascensions abilities triggers, it will go on the stack on top of the spell that caused it to trigger. Pyromancer Ascension's second ability can copy any instant or sorcery spell, not just one with targets. It also means a player can't remove Pyromancer Ascension in response to you casting an instant or sorcery spell in order to prevent the ability from triggering. This means a spell can't cause the second counter to be put on Pyromancer Ascension and then become copied. The second ability triggers only if Pyromancer Ascension already has two quest counters on it at the time you cast an instant or sorcery spell. If you cast an instant or sorcery spell from your graveyard (due to an ability such as flashback, for example), Pyromancer Ascension's first ability won't trigger unless another card with the same name is in your graveyard. If Pyromancer Ascension's first ability triggers, you'll put a quest counter on it even if the card in your graveyard leaves your graveyard by the time the ability resolves or if the spell you cast is countered. The copy is created even if the original spell has been countered. () Singularity measures the grade of deviation from the standard average deck on that archetype. Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension. () Prices based in average price in TCGPLAYER.COM store. If it's Pyromancer Ascension's second ability that triggered, the copy it creates will also resolve before the original spell. Pyromancer Ascension is also known as Pyromancer Ascension, Gaea Ascension Storm or Rhino Ascenion. Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. If either of Pyromancer Ascension's abilities triggers, it will go on the stack on top of the spell that caused it to trigger. Product Details Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension.
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